Bartholomew Fair: A Point-and-Click Prototype Edition
Development Images

A screenshot from the editor of the Godot video game engine, supplemented by the Popochiu Godot plug-in.

A portion of the play's script converted to key-value pairs in the game's dictionary, allowing characters to dynamically call their dialogue by line number.

An example of the code that updates each character's bouncing animations as the play progresses.

Several of the characters waiting just offstage for their cues.

Photograph of toy theatre set, Fisher Rare Book Library.
Photograph of toy theatre catalogue, Fisher Rare Book Library.