I'm Brendan Allen, and welcome to my homepage.

I make small videogames, write poetry, and increasingly combine the two into the hybrid form of game poems.

I'm currently pursuing a PhD in Information at the University of Toronto, where I think about how independent videogame makers—especially those working within literary hybrid forms—navigate systems of material constraints, rhetorical genres, and social publication. I focus particularly on work made with constrained gamemaking tools such as Twine, Bitsy, and PuzzleScript.

Prior to moving to Canada, I worked as an assistant professor of English at Trine University from 2021 to 2024. I also hold an MFA in poetry from Temple University, an MA in English from the University of Maine, and a BA in English from the University of Kansas.

As an educator, I teach various forms of creative and academic writing. My students and I pay close attention to the myriad social, material, and rhetorical factors that influence our composing practices, especially when we write in new and/or high-stakes genres. Above all, we try not to lose sight of the fact that we're curious humans trying to do something quite difficult: represent ourselves in a form that can be recognized by another.

You can find me in a few other places on the world wide web, primarily Itch.io and Instagram.


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